Ive been looking into several different project ideas, but have become frustrated at the barriers to delivering them. I initially enquired with our technician into enabling social media platforms such as twitter, but was told it would not be possible to enable social platforms, due to our network being RM and using dynamic IP's. Fortunately since then I have found that I have access to twitter.
The first area I am going to look into is game play in the classroom. I see that some teachers are using Minecraft, to be different I'm going to try survival craft. During the process of learning the game I hope that I can set learners up using a Wiki, so we can co construct knowledge, share game strategies and become familiar with game objects, objectives and vocabulary. I intend to follow up with a series of learner blog posts, outlining what they have done, what they feel they have learned from it and including some creative and extended writing activities. I'm also interested in teaching actual use of social media, and so far have access to twitter on my computer. I intend to get learners to tweet about their Survival craft experiences, and hopefully working with another teacher - set up a twitter chat where learners from two classes can talk to one another. This will then lead nicely into some work on digital citizenship.
Roadmap - alpha
Contact developer of Survival Craft and ascertain if possible to play Survival craft online, or have installed on network for educational use - Free of charge
Draft letters to parents seeking permission for children to create Twitter Accounts for lesson use